E3: Street Fighter IV Trailer and Thoughts
Capcom treats Street Fighter fans to a new trailer at E3. The trailer displays all the characters from the arcade roster (Ryu, Ken, Chun Li, Blanka, E. Honda, Guile, Zangief, Dhalsim, Sagat, M. Bison, Vega, Balrog, C. Viper, Rufus, Abel, and El Fuerte) and shows a lot of the new gameplay system. I must say, as the product is getting closer to its final version, it certainly looks promising in many aspects.
I will admit I was not part of the Street Fighter IV bandwagon, when I first heard that they were bringing Street Fighter back to its roots I was upset that they were reverting back to the Street Fighter II feel. More details came about and it sounded like a faster paced SF2 with unblockables. As a competitive Street Fighter III: 3rd Strike player, it just sounds like a chipfest and move spamming game. More testings and videos came out and SF4 just didn’t look like it can be a polished, competitive game. However, the E3 trailer shows the unlimited potential of the new gameplay system.
The developers have been talking about the Revenge/Saving system since day one. In the trailer, it displays focus attacks in use. Focus attacks are unblockable attacks which take a while to charge up. While it is charging up, you can eat a hit without flinching and hit them with the unblockable attack. This is just the tip of the iceberg. Focus attacks can be canceled, leaving a variety of options and mind games. The E3 trailer also shows that any attack can be canceled (similar to Guilty Gear’s Roman Cancel). All these nifty mechanics look nice on paper and from the trailer, but how will it feel when people play the game? People will find it soon (even sooner if they do go to Evo World in Las Vegas during August).
Check out our Street Fighter IV gallery after the cut.
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Tags: E3, SF4, SFIV, Street Fighter IV
