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Mercenaries 2 review…and a whole lot of flames to go with it.

September 12th, 2008 | No Comments | Posted in 360, PS2, PS3, Reviews | By: Keith

Ok, let me get this out of the way first, if you like destroying s**t, then Mercenaries 2 is a game you should get. This review is a little late I know, so because of that this will just be a quickie of a review.

Well, since many people these days are graphics whores and cant stand anything not on Gears of War standards then they shouldn’t dare look at this game. This game was made for two, and only two types of people: the fans of Mercenaries: Playground of Destruction ( not me, never played) and people who just like to have fun, (me). Yes I do know the graphics could’ve used a bit more graphical touches, but when you have the power to level an entire country, I’m sure some things had to be sacrificed. And these sacrifices are: major pop-ins no matter what you are doing, repetitive buildings, and terrible textures. But if you look at the glass half full like moi, then; beautiful, sometimes jaw dropping explosions that light up the screen. Seriously, they are gorgeous. Also, great destruction, and lovely scenery when you aren’t seeing pop-ins.

Now for the gameplay, which may be the worst part of the game. Controls are the absolute worst, with driving just being an absolute pain. The cars are just so…heavy and…ugh, unresponsive. It just feels dirty and so slapped in there, and there are only about 10 to choose from anyway. Heli’s are better, yet still could’ve used some work as well. The combat is very unorganized, and that’s not even talking about the friendly/enemy A.I. . When calling in support, you have to pull up a menu in game which stops you from moving and has you take damage, which then makes you almost dead when your support comes in anyway. The shooting mechanics seems like it was just put in at a good enough point to ship the game, kind of like Army of Two, meaning the guns sound like pellets, or Dante’s guns, and it never fully feels satisfying killing anybody. It also doesn’t help when the enemies basically stand there and wait for you to kill them.

Wait, you know what? Forget everything I just wrote, cause everyone should buy this game, well everyone who wanted to crucify GTA4 that is, cause this game is as unrealistic as you can get. And if I remember correctly, everyone hated the realism going back to Liberty City, so this game should sell instantly when you think about it. I enjoyed this game very much, its fun to blow things to high heaven, and I do beleive it deserves atleast a rental.

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Metal Gear Solid 4: Guns of the Patriots Review: Eye Have You

June 17th, 2008 | 7 Comments | Posted in PS3, Reviews | By: Kevin

Konami and Kojima Productions present Metal Gear Solid 4: Guns of the Patriots. It is the “supposed” conclusion to the series. Does the protagonist, Snake, go out with a bang?

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Grand Theft Auto 4 review - The return to Liberty City

May 29th, 2008 | 1 Comment | Posted in 360, PS3, Reviews | By: Keith

On October 22, 2001, Rockstar Games introduced the world to the new genre of gaming called “Sandbox”. This genre bestows upon the player a huge, open ended world where the player is free to virtually do whatever they please. Grand Theft Auto III was highly different compared to its predecessors, in that the new 3rd person perspective allowed a whole new way to play as opposed to the top-down view of the first two games. It is now 2008, and after two GTA games that took place in other areas, it is now finally time to return to Liberty City with Grand Theft Auto 4.

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The World Ends With You Review: It’s a Wonderful World

April 28th, 2008 | No Comments | Posted in DS, Reviews | By: Kevin

Square Enix and Jupiter team up and present to us The World Ends With You for the Nintendo DS. We already know that SE has quite a reputation for putting out great roleplaying games. This one is no exception.

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