The King of Fighters
If you thought Final Fantasy and Megaman were the only gaming franchises reserving the right to go double digits think again. The King of Fighters series started in 1994 with the aptly titled King of Fighters ‘94. Its roots, however, seep into other SNK titles including Fatal Fury, Art of Fighting, Ikari Warriors and Athena. The King of Fighters was the original dream match pitting characters from various SNK universes against each other. Also originated in the King of Fighters series was the 3 on 3 battle system. Worldwide it was one of very few games that could rival the money making machine that was Street Fighter 2. The King of Fighters series innovated fighting games far beyond Street Fighter, featuring better graphics, the 3 on 3 system, super combos and later having more than one super combo at your disposal.
The franchise saw a new addition yearly similar to a sports title featuring slight tweaks on the existing formula until three years would pass, traditionally, the King of Fighters series has an entirely different mechanic every 3 games followed by a dream match that collects the best parts of the previous three years. ‘94 itself was considered a dream match, ‘95,’96 and ‘97 featured upgrades and tweaks to the existing 3 on 3 formula. ‘98 featured the best of all three worlds. ‘99 through 2001 featured the Striker system which allowed you to pick three characters and then a striker who could be thought of as something similar to an assist in the original Marvel vs. Capcom. After the King of Fighters 2003, SNK waited two years to release the King of Fighters XI which seems more suiting that resuming the yearly title after skipping a year.
The King of Fighters XI was on a new arcade system which featured better graphical effects, all new possibilities for the 3 on 3 tag system that was implemented in 2003 such as the Saving Shift which allowed you to break your opponent’s offense by tagging out, or the quick shift which allowed you to combo with one character, switch to another to continue the combo and then switch to the last character to complete the combo. Skip a few years yet again to 2008 and we have the announcement of the King of Fighters XII which SNK has promised to be the greatest 2D fighting experience ever. Screenshots and a trailer have been released since then and so far we’ve only seen graphics and a few characters. The graphics are the best hand drawn hi-resolution sprites ever seen in a 2d game period. More information about the King of Fighters XII will be seen at Japan’s AM show later this month.
Tags: Fighters, King, of, The, XII













